Variable targetTypesConst
targetTypes: {
ally: string;
cone: string;
creature: string;
cube: string;
cylinder: string;
enemy: string;
line: string;
none: string;
object: string;
radius: string;
self: string;
space: string;
sphere: string;
square: string;
wall: string;
} = ...
Type declaration
-
ally: string
-
cone: string
-
creature: string
-
cube: string
-
cylinder: string
-
enemy: string
-
line: string
-
none: string
-
object: string
-
radius: string
-
self: string
-
space: string
-
sphere: string
-
square: string
-
wall: string
This Object defines the types of single or area targets which can be applied in the game system.