Variable abilityActivationTypes_unchainedConst
abilityActivationTypes_unchained: {
action: string;
aoo: string;
attack: string;
free: string;
hour: string;
minute: string;
nonaction: string;
passive: string;
reaction: string;
special: string;
} = ...
Type declaration
-
action: string
-
aoo: string
-
attack: string
-
free: string
-
hour: string
-
minute: string
-
nonaction: string
-
passive: string
-
reaction: string
-
special: string
This describes the ways that an ability can be activated when using Unchained rules.