Variable buffTargetCategoriesConst
buffTargetCategories: {
ability: {
label: "PF1.AbilityScore";
};
abilityChecks: {
label: "PF1.BuffTarAbilityChecks";
};
attack: {
label: "PF1.Attack";
};
damage: {
label: "PF1.Damage";
};
defense: {
label: "PF1.Defense";
};
health: {
label: "PF1.Health";
};
misc: {
label: "PF1.Misc";
};
savingThrows: {
label: "PF1.SavingThrowPlural";
};
skill: {
label: "PF1.BuffTarSpecificSkill";
};
skills: {
label: "PF1.Skills";
};
speed: {
label: "PF1.Speed";
};
spell: {
label: "PF1.BuffTarSpells";
};
} = ...
Type declaration
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ability: {
label: "PF1.AbilityScore";
}
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label: "PF1.AbilityScore"
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abilityChecks: {
label: "PF1.BuffTarAbilityChecks";
}
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label: "PF1.BuffTarAbilityChecks"
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attack: {
label: "PF1.Attack";
}
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label: "PF1.Attack"
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damage: {
label: "PF1.Damage";
}
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label: "PF1.Damage"
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defense: {
label: "PF1.Defense";
}
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label: "PF1.Defense"
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health: {
label: "PF1.Health";
}
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label: "PF1.Health"
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misc: {
label: "PF1.Misc";
}
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label: "PF1.Misc"
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savingThrows: {
label: "PF1.SavingThrowPlural";
}
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label: "PF1.SavingThrowPlural"
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skill: {
label: "PF1.BuffTarSpecificSkill";
}
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label: "PF1.BuffTarSpecificSkill"
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skills: {
label: "PF1.Skills";
}
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label: "PF1.Skills"
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speed: {
label: "PF1.Speed";
}
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label: "PF1.Speed"
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spell: {
label: "PF1.BuffTarSpells";
}
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label: "PF1.BuffTarSpells"
Categories grouping related BuffTarget change targets in the selector UI.