Variable conditionMechanicsConst
conditionMechanics: {
cowering: {
changes: {
formula: number;
modifier: string;
subTarget: string;
}[];
};
dazzled: {
changes: {
formula: number;
modifier: string;
subTarget: string;
}[];
};
entangled: {
changes: {
formula: number;
modifier: string;
subTarget: string;
}[];
};
exhausted: {
changes: {
formula: number;
modifier: string;
subTarget: string;
}[];
};
fatigued: {
changes: {
formula: number;
modifier: string;
subTarget: string;
}[];
};
frightened: {
changes: {
formula: number;
modifier: string;
subTarget: string;
}[];
};
grappled: {
changes: {
formula: number;
modifier: string;
subTarget: string;
}[];
};
helpless: {
changes: {
continuous: boolean;
formula: number;
modifier: string;
operator: string;
priority: number;
subTarget: string;
}[];
};
nauseated: {};
panicked: {
changes: {
formula: number;
modifier: string;
subTarget: string;
}[];
};
paralyzed: {
changes: {
continuous: boolean;
formula: number;
modifier: string;
operator: string;
priority: number;
subTarget: string;
}[];
};
pf1_blind: {
changes: {
formula: number;
modifier: string;
subTarget: string;
}[];
flags: string[];
};
pf1_deaf: {
changes: {
formula: number;
modifier: string;
subTarget: string;
}[];
};
pf1_prone: {
changes: {
formula: number;
modifier: string;
subTarget: string;
}[];
};
pf1_sleep: {
changes: {
continuous: boolean;
formula: number;
modifier: string;
operator: string;
priority: number;
subTarget: string;
}[];
};
pinned: {
changes: ({
continuous: boolean;
formula: string;
modifier: string;
operator: string;
priority: number;
subTarget: string;
} | {
continuous?: undefined;
formula: number;
modifier: string;
operator?: undefined;
priority?: undefined;
subTarget: string;
})[];
flags: string[];
};
shaken: {
changes: {
formula: number;
modifier: string;
subTarget: string;
}[];
};
sickened: {
changes: {
formula: number;
modifier: string;
subTarget: string;
}[];
};
squeezing: {
changes: {
formula: number;
modifier: string;
subTarget: string;
}[];
};
stunned: {
changes: {
formula: number;
modifier: string;
subTarget: string;
}[];
};
} = ...
Type declaration
-
cowering: {
changes: {
formula: number;
modifier: string;
subTarget: string;
}[];
}
-
changes: {
formula: number;
modifier: string;
subTarget: string;
}[]
-
dazzled: {
changes: {
formula: number;
modifier: string;
subTarget: string;
}[];
}
-
changes: {
formula: number;
modifier: string;
subTarget: string;
}[]
-
entangled: {
changes: {
formula: number;
modifier: string;
subTarget: string;
}[];
}
-
changes: {
formula: number;
modifier: string;
subTarget: string;
}[]
-
exhausted: {
changes: {
formula: number;
modifier: string;
subTarget: string;
}[];
}
-
changes: {
formula: number;
modifier: string;
subTarget: string;
}[]
-
fatigued: {
changes: {
formula: number;
modifier: string;
subTarget: string;
}[];
}
-
changes: {
formula: number;
modifier: string;
subTarget: string;
}[]
-
frightened: {
changes: {
formula: number;
modifier: string;
subTarget: string;
}[];
}
-
changes: {
formula: number;
modifier: string;
subTarget: string;
}[]
-
grappled: {
changes: {
formula: number;
modifier: string;
subTarget: string;
}[];
}
-
changes: {
formula: number;
modifier: string;
subTarget: string;
}[]
-
helpless: {
changes: {
continuous: boolean;
formula: number;
modifier: string;
operator: string;
priority: number;
subTarget: string;
}[];
}
-
changes: {
continuous: boolean;
formula: number;
modifier: string;
operator: string;
priority: number;
subTarget: string;
}[]
-
nauseated: {}
-
panicked: {
changes: {
formula: number;
modifier: string;
subTarget: string;
}[];
}
-
changes: {
formula: number;
modifier: string;
subTarget: string;
}[]
-
paralyzed: {
changes: {
continuous: boolean;
formula: number;
modifier: string;
operator: string;
priority: number;
subTarget: string;
}[];
}
-
changes: {
continuous: boolean;
formula: number;
modifier: string;
operator: string;
priority: number;
subTarget: string;
}[]
-
pf1_blind: {
changes: {
formula: number;
modifier: string;
subTarget: string;
}[];
flags: string[];
}
-
changes: {
formula: number;
modifier: string;
subTarget: string;
}[]
-
flags: string[]
-
pf1_deaf: {
changes: {
formula: number;
modifier: string;
subTarget: string;
}[];
}
-
changes: {
formula: number;
modifier: string;
subTarget: string;
}[]
-
pf1_prone: {
changes: {
formula: number;
modifier: string;
subTarget: string;
}[];
}
-
changes: {
formula: number;
modifier: string;
subTarget: string;
}[]
-
pf1_sleep: {
changes: {
continuous: boolean;
formula: number;
modifier: string;
operator: string;
priority: number;
subTarget: string;
}[];
}
-
changes: {
continuous: boolean;
formula: number;
modifier: string;
operator: string;
priority: number;
subTarget: string;
}[]
-
pinned: {
changes: ({
continuous: boolean;
formula: string;
modifier: string;
operator: string;
priority: number;
subTarget: string;
} | {
continuous?: undefined;
formula: number;
modifier: string;
operator?: undefined;
priority?: undefined;
subTarget: string;
})[];
flags: string[];
}
-
changes: ({
continuous: boolean;
formula: string;
modifier: string;
operator: string;
priority: number;
subTarget: string;
} | {
continuous?: undefined;
formula: number;
modifier: string;
operator?: undefined;
priority?: undefined;
subTarget: string;
})[]
-
flags: string[]
-
shaken: {
changes: {
formula: number;
modifier: string;
subTarget: string;
}[];
}
-
changes: {
formula: number;
modifier: string;
subTarget: string;
}[]
-
sickened: {
changes: {
formula: number;
modifier: string;
subTarget: string;
}[];
}
-
changes: {
formula: number;
modifier: string;
subTarget: string;
}[]
-
squeezing: {
changes: {
formula: number;
modifier: string;
subTarget: string;
}[];
}
-
changes: {
formula: number;
modifier: string;
subTarget: string;
}[]
-
stunned: {
changes: {
formula: number;
modifier: string;
subTarget: string;
}[];
}
-
changes: {
formula: number;
modifier: string;
subTarget: string;
}[]