Variable conditionTexturesConst

conditionTextures: {
    bleed: string;
    confused: string;
    cowering: string;
    dazed: string;
    dazzled: string;
    entangled: string;
    exhausted: string;
    fatigued: string;
    frightened: string;
    grappled: string;
    helpless: string;
    incorporeal: string;
    invisible: string;
    nauseated: string;
    panicked: string;
    paralyzed: string;
    pf1_blind: string;
    pf1_deaf: string;
    pf1_prone: string;
    pf1_sleep: string;
    pinned: string;
    shaken: string;
    sickened: string;
    squeezing: string;
    staggered: string;
    stunned: string;
} = ...

Type declaration

  • bleed: string
  • confused: string
  • cowering: string
  • dazed: string
  • dazzled: string
  • entangled: string
  • exhausted: string
  • fatigued: string
  • frightened: string
  • grappled: string
  • helpless: string
  • incorporeal: string
  • invisible: string
  • nauseated: string
  • panicked: string
  • paralyzed: string
  • pf1_blind: string
  • pf1_deaf: string
  • pf1_prone: string
  • pf1_sleep: string
  • pinned: string
  • shaken: string
  • sickened: string
  • squeezing: string
  • staggered: string
  • stunned: string

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