Properties
_callbacks
_callbacks: {
reject: null;
resolve: null;
}
Type declaration
-
reject: null
-
resolve: null
attributes
attributes: {
attack-bonus: string;
cl-offset: string;
d20: any;
damage-ability-multiplier: any;
damage-bonus: string;
held: any;
rollMode: any;
sl-offset: string;
}
Type declaration
-
attack-bonus: string
-
cl-offset: string
-
d20: any
-
damage-ability-multiplier: any
-
damage-bonus: string
-
held: any
-
rollMode: any
-
sl-offset: string
base
base: {
cl: any;
sl: any;
}
conditionals
conditionals: {}
flags
flags: {
cl-check: boolean;
measure-template: boolean;
primary-attack: boolean;
}
Type declaration
-
cl-check: boolean
-
measure-template: boolean
-
primary-attack: boolean