Properties
_callbacks
_callbacks: { 
    reject: null; 
    resolve: null; 
}
Type declaration
- 
reject: null
 
- 
resolve: null
 
 
attributes
attributes: { 
    attack-bonus: string; 
    cl-offset: string; 
    d20: any; 
    damage-ability-multiplier: any; 
    damage-bonus: string; 
    held: any; 
    rollMode: any; 
    sl-offset: string; 
}
Type declaration
- 
attack-bonus: string
 
- 
cl-offset: string
 
- 
d20: any
 
- 
damage-ability-multiplier: any
 
- 
damage-bonus: string
 
- 
held: any
 
- 
rollMode: any
 
- 
sl-offset: string
 
 
base
base: { 
    cl: any; 
    sl: any; 
}
conditionals
conditionals: {}
flags
flags: { 
    cl-check: boolean; 
    measure-template: boolean; 
    primary-attack: boolean; 
}
Type declaration
- 
cl-check: boolean
 
- 
measure-template: boolean
 
- 
primary-attack: boolean