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Pathfinder 1e for Foundry VTT
Pathfinder 1e for Foundry VTT
pf1
canvas
detectionModes
DetectionModeBlindSightPF
Class DetectionModeBlindSightPF
Hierarchy
DetectionModeBlindSensePF
DetectionModeBlindSightPF
Index
Constructors
constructor
Properties
DETECTION_
TYPE
ID
LABEL
PRIORITY
Methods
_can
Detect
get
Detection
Filter
Constructors
constructor
new
Detection
Mode
Blind
SightPF
(
data
?
,
...
args
)
:
DetectionModeBlindSightPF
Parameters
data
:
{}
= {}
Rest
...
args
:
any
[]
Returns
DetectionModeBlindSightPF
Properties
Static
DETECTION_
TYPE
DETECTION_
TYPE
:
any
= DetectionMode.DETECTION_TYPES.OTHER
Static
ID
ID
:
string
= "blindSight"
Static
LABEL
LABEL
:
string
= "PF1.SenseBS"
Static
PRIORITY
PRIORITY
:
number
= 200000
Methods
_can
Detect
_can
Detect
(
visionSource
,
target
)
:
boolean
Parameters
visionSource
:
any
target
:
any
Returns
boolean
Static
get
Detection
Filter
get
Detection
Filter
(
)
:
any
Returns
any
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constructor
DETECTION_
TYPE
ID
LABEL
PRIORITY
_can
Detect
get
Detection
Filter
Pathfinder 1e for
Foundry VTT
hook
Events
pf1
<types>
action
Use
applications
canvas
attack
Reach
detection
Modes
Detection
Mode
Blind
SensePF
Detection
Mode
Blind
SightPF
Detection
Mode
InvisibilityPF
Detection
Mode
TremorPF
low
Light
Vision
vision
Modes
Ability
Template
Measured
TemplatePF
Template
LayerPF
TokenPF
Token
Quick
Actions
components
config
dice
documents
migrations
registry
utils
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